Sunday, 31 July 2022

Battle of Flodden 1513 using Neil Thomas rules.

 

So for the latest game we did the battle of Flodden which was fought in 1513. historically this was a disaster for the Scots who lost most of their nobility and their king in the battle.

in the re fight the Scots had 18 units to the English 15. all of the Scots were infantry the English had two units of border horse.

most of the Scots were pikeman, with four units of Highlanders. the English infantry or either bill or Bowman.

Flodden is not a battle with a great deal of tactical finesse!

The Scots decided to push on either flank and not attack in the middle, they lost a lot of bases to English archery fire in the first three turns. once it came to close quarters they were at an advantage against the English Archers, the billmen were a tougher nut to crack. as before the victory condition was that the first side to lose over 50% of its bases was declared the loser.

after a tough fight on either flank the Scots just managed to squeeze it, the English losing two bases over the 50% mark, for the Scots or two bases under the 50% mark. so it was very close.

we did make some changes to the rules to take into account how the battle was fought on the day. so we did not use the schiltron rule, instead we said that the leading Scots pike blocks would count as having heavy armour to reflect the fact that there were heavily armoured nobles in the front ranks and also they used pavises. this proved to be decisive when the Scots moved into melee.

the Highlanders were a glass hammer, very vulnerable to archery, while their ability to move fast meant that they could do a lot of damage once they got close. I did not have any suitable figures so I had to use some fantasy Vikings to represent them.

the game did make me think that longbow is too effective in the rules, certainly for this battle. historically the longbow was not decisive in this in this battle, but in the refight the Scots lost nearly a quarter of their army to longbow fire before they got into close combat. and that's with the heavy armour rule described above. in future games I think we will try reducing the effectiveness of longbow, either removing the armour modifier or ruling that it hits on a four plus flight most other missile weapons.

General view of the battlefield
English archers
And billmen
And guns
Highlanders
Scots King and nobles
Scots pike blocks
Scots attack English right


A desperate melee ensues

Scots attack on the left.


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